using UnityEngine;
using System.Collections;

[System.Serializable]
public class ClassData{
	public AssnData AssnStatus;

	public CLASS_TYPE enClass;
	public string strClassName;
}

[System.Serializable]
public class AssnData{
    public int iRank;

	public ASSN_TYPE enAssnType;
	public string strAssnName;
	public string strAssnExplain;
	public int iAssnTrainPrice;
}